It’s been a while since I have done some CG Work, have been doing UX/UI stuff for various contract positinos.
Previously I worked 5 years doing Arch Vis and am hoping to go back to doing CG works full time using the 11 months to prepare a demo reel for it.
It’s been about 3 weeks in and we have already done quite a bit of modelling and animations. Already we are doing our final projects for Maya.
Some goals or aspirations:
- Improve the craft of my CG art (previously just been doing Architectural Visualizations and Product Renders)
- Learn CG production workflows
- Make some cool stuff and share it
- Build my own Stuff to sell? (not sure about this one yet)