Freddie Wong Filmmaking VFX and rocket jump 

rocketjump

Loved this interview podcast interview with Freddie Wong with Allan McKay.

The Allan McKay Podcast: 092 – Interview with Director Freddie Wong

Listen Here:

https://overcast.fm/+Du0CZW24s

http://www.allanmckay.com/92/

Embed from Getty Images

 

Some things I took away:
If you are doing film cinematographer it’s not enough, you have to learn to color correct and know the post production tools.

Don’t hold on to much to your content Hollywood thinks content is King and Trcb Olatforms do. It is somewhere in the middle.

Having too many tools maybe detrimental to your creative process as it may create in decision. Freddie Wong recount how he was inspired by Myst and their ability back then to make green scree video on modest hardware. Sometimes the limitations makes the video/art more creative.

Allan: And for people who are just starting out…

Freddie: Stop playing video games! I hate to say it. I think filmmaking benefits from life experience. Try and look at art, look at paintings. I was in Amsterdam and went to a Van Gogh museum. The use of color and contrast was mind blowing. Appreciate all forms of art. Filmmaking is a combination of the visual, sound, performance — it’s all the arts in one. You make better movies by having an appreciation for everything under the sun.

[-06:44] Allan: What would be the critical mistakes some people make when they’re starting out?

Freddie: I think it’s really easy when you’re starting out to thumb your nose at populist filmmaking. To me, filmmaking is a populist medium. A bad movie will teach you as much as good movie. I think Spielberg is the best director we have. Anytime you have an impulse to discount someone, you do so at your own creative peril. You shouldn’t ignore Michael Bay and what he is doing differently. Watch everything without judgement. The moment you judge, stop yourself. It’s so easy to feel superior. Even if they don’t know what they’re doing, they [still] have something you could study and think about.

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Why you want to make art?

Recently I happen to chance upon a video by Brandon Dayton on why he quit his dream Job at Disney interactive to make comics and art full time. I would encourage anyone wanting to do your own creative work to take a look at these videos before jumping  in. He has recently released a comic Green Monk after quitting Disney.

Some Notes:

His early goal was to be an animator for Disney but ended up at Disney Interactive

His time at Disney Interactive Studio pushed him to be a be a better artist.

But he felt that something was missing from his life.

We don’t make movies to make money, we make money to make movies. – Walt Disney

Art did not make money for Disney initially, but he wanted to make the art form better.

Currently the CEO Bob Iger says Disney knows how to leverage the mind value of their Intellectual Property and make money.

But he feels that Art has become Intellectual property. That has to be mined for money. Market forces determine the value of the Art. Which sometimes feel uninspiring.

He feels that because of this there is little room for Art to experiment and is regulated to side projects after your day Job, which sometimes after a long day you do not have the motivation left to push boundaries of your art.

Some thoughts

There is no right or wrong if you do art for money or just want to make Art just to improve the form. Its important to know why you are doing it and how to make it as an artist. There is no end to the discussion.

That is why he quit his job to create art that is not market drive and see how it goes.

His advice goes if you want to purse art that is not made for IP. Save up and plan for it do have a short time period before you go in, its a challenge but it has a reward for taking the risk and he hopes that he can make money to make Art.

This reminded me about Jim Henson Book on Making Art to Make Money. Jim made art that is true to himself but also aligns with the market needs.

One other video to watch:

Brandon talks about his reason to make comics after he has went on to make art for himself.

website: http://brandondayton.com
twitter: http://twitter.com/brandondayton
instagram: http://instagram.com/brandondayton#
tumblr: http://brandondayton.tumblr.com/
https://www.facebook.com/greenmonkcomic/

Learn by Doing

Canadian Pizza car rendering practice. Using this for learning to design and render a car. I drew the 2nd car view to practice my sketching based off Dwayne 1st sketch. Did the rendering in both photoshop and Corel painter really learned how to make grayscale to color and rendering the car highlights. Following up to the previous sketch render. A new kind of pizza single seat car for delivering pizzas in urban areas. The sketch design was originally done by Dwayne Vance from Masters of Chicken scratch @mastersofchickenscratch https://buff.ly/2vS4jWl #pizza #canadapizza #car #automotive #practice #rendering #photoshop #design #digitalpainting #grayscaletocolor #renderreflections #pizzaguy #painter #corelpainter

A post shared by William Teh, Weiqing (@weiqing_teh) on

https://m.imgur.com/gallery/pyyj87I

How often have we read up on stuff and think we can do it but never take action? Well, recently I have completed a small painting Project. I deceided to learn to paint grayscale to color painting. 

I did this by taking Dwayne Vance sketch of a vehicle and painting over it, taking lessons through a book from How To Render on the techniques used in painting a grayscale image.

For this project I wanted to know 

  • How to make a grayscale image to color.
  • Learn to practice painting in B&W values first.
  • Understand painting basic car reflections and highlights

Here is the process:

  • I planned out the steps needed by looking at others and seeing how they did it.
  • I drew over the sketch drawing to create my line drawing
  • I did a value study referencing images and photographs
  • Using the How To Render technique by Scott Robertson to convert the grayscale to color.
  • I repeated this on a different perspective of the same vehicle I reference again.

Lessons learnt:

You learn only by taking action of the theory you learn in the books or video tutorials.

Take action today it will help solidify your learning even doing a small task of the lessons you are learning.

    https://www.scotthyoung.com/blog/2006/05/18/learn-by-doing/

    Willow early concept art by Moebius was different from the film

    WillowMoebius3

    Man Moebius really kills it with his art for the movie willow. Though the film turned out different. These designs really show a different fantasy world envisioned by the artist. I hope someday these can be repurposed in another film or concept elsewhere.

    Tell Forward Blog discovered this and he describes the work of moebius, was really able to understand George Lucas influences and translate them to a drawing to inspire the film’s concept.

    The sheer amount of art that has been produced for Lucasfilm projects is overwhelming in its quantity and quality. One of the artists, whose contributions to Lucasfilm’s archives are particularly exciting, is French master illustrator Jean “Moebius” Giraud.

    When I was in college, a friend showed me a book that was a retrospective of Moebius’ diverse works for various clients over his long career. I was stunned when I came to a series of spreads exploring a rich fantasy world through pen and ink and watercolor. I was further surprised when I realized that these designs were commissioned by Lucasfilm for the film “Willow.” As an enormous fan of Moebius and as a huge fan of these sketches, it is impossible for me not to imagine what a film driven by these designs would have looked like.

    Moebius shows himself to be a master of understanding George Lucas’ influences for this film, which included Akira Kurosawa’s Noh influenced samurai films. His use of a Noh theater mask for the character of Sorsha is one of my favorite decisions. Another example of Moebius’ playfulness as a creative thinker is his making the Kael character a purple beast with a tattoo of a green dragon on his forehead. Essentially, a monster who has a tattoo of a monster on him!

    http://tellforward.blogspot.sg/2010/05/willow-that-wasnt.html