John Romero – NoClip

I discovered a new games channel called NoClip it seems to be one of the better gaming channels documenting and interviewing creators. The creator formerly from Gamespot, talked about how game journalism shows was cheap and tacky, plus the ad model is crashing causing bias towards the media created. His reason to make it is here, he wants something different from the usual Big Media Journalism

It takes a really long time to get Good. John took 8 Years of learning how to program before getting hired at Origin.

He started really young and kept going.

Other great talk from GDC about ID Software history.

https://github.com/anttiviljami/romero-programming-principles

 

 

A Lesson Storytelling in Animated Features – Aaron Blaise industry talk

I love this guy. Aaron Blaise talks about his history in Animation the animation process and an unfinished project The Legend of Tembo.

My Notes:

Story is central to what you do in Entertainment, whether its games or animation.

If you want to tell a good story go live life.

Drawing is essential even if you do 3D Animation.

Animated films beats live action as it has more work done during pre-production, You get many dress rehearsals before production.

An interview with Gerald Brom

Pretty Good interview.

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Born in the deep dark south in the mid-sixties. Brom, an army brat, spent his entire youth on the move and unabashedly blames living in such places as Japan, Hawaii, Germany, and Alabama for all his afflictions. From his earliest memories Brom has been obsessed with the creation of the weird, the monstrous, and the beautiful.

At age twenty, Brom began working full-time as a commercial illustrator in Atlanta, Georgia. Three years later he entered the field of fantastic art he’d loved his whole life, making his mark developing and illustrating for TSR’s best selling role-playing worlds.

He has since gone on to lend his distinctive vision to all facets of the creative industries, from novels and games, to comics and film. Most recently he’s created a series of award winning horror novels that he both writes and illustrates: The Plucker, an adult children’s book, The Devil’s Rose

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Apple Lost the Magic?

Steve Jobs did say once the product people gets replaced by the marketing people the company forget what it means to make great products.

I have been posting and retweeting other users impressions of the new MacBook Pro Touchpad that was launched a couple of weeks ago by apple. It is really is a nice laptop with some bad design choices for professionals or consumers. (Note I have yet to see it up close and of course the video does not do it justice)

Some of the choices they made seem like arrogant design and not care for the user. Just because you can make it happen does not mean that its good to be used functional wise.

The video by Coldfusion TV gives a good balanced view on Apple today.

 

In comes Microsoft

Surface Pro and Surface Studio while I have been using macs all this while microsoft has been quietly making improvements

I myself have been watching the Surface Pro as a tablet replacement, since I need to do work on the Go sometimes I do like to work with full windows Apps.

But Still Apple still has many pre-orders for its new MacBook Pro touch pad. But this year it seems that Microsoft may have rekindled a magic from a long time ago when everyone looked forward to an Apple event and see magic happen.

Microsoft is now considered more innovative than apple.