A step by step rendering tutorial by JoJaow.
Check out this short clip from San Diego Comic Com 2016 where Kojima Production gave a short talk about how they went through creating the Ludens logo when he just started the company with four persons.
Full Comic con talk
Love this short bio about Kunio Okawara by Youtuber GundamUK. This is the guy who gave made mechanical designer for anime as a profession. I like how he was able to make the mechs seem plausible and believable. His iconic design is the Gundam RX-78 and Zaku.
I did not know that he came to Singapore to give a talk about his career.
Some thoughts by Kunio Okawara
“The way I think of my work is to realize what the director wants as close as I possibly can to his imagination. So I don’t think I am an artist but maybe more of artisan. The creation of animation is not something that only one person can do either, as it is definitely a team-based endeavor. So one person’s insistence should not delay the whole process, because a project’s schedule is very tightly planned to coincide with things like the broadcasting date and all that. My priority then is how I receive the project; understand it and then how quickly I can get to the output stage. I don’t spend too much time thinking whether the design is good or bad, it is just that I receive the commission and then my output from that.
“I never thought that Gundam would be so popular nearly 40 years on. In this industry there are always new things coming along, so I never thought it would be like this. In terms of the mobile suits variations, or MSV, there are just so many now. To the extent that there parts that don’t really make sense. What I wanted to do in regards to that I managed to do in terms of gunpla.”
A great review of books to gather from Jake Parker.
The Art of Pixar: http://amzn.to/2rnICMo
The Art of Masters of the Universe: http://amzn.to/2ti95HC
The Art of the Croods: http://amzn.to/2sxVWgD
The Art of Zootopia: http://amzn.to/2rXpTG1
The Art of District 9: http://amzn.to/2sYAxuz