Horizon Zero dawn behind the scenes

This may have been from PlayStation Marketing series of the game.

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Frank Frazetta Fantasy Master

Painting with Fire

Some cool videos of the master Frank Frazetta, one of the most accomplished fantasy painter of sexy babes.

I only came to know about this artist in recent years but his famous Death Adder and various fantasy pieces of sexy babes and strong muscle men killing orcs and demons. He also did various covers for books and magazines which I saw as a child somewhere.

One thing I come to appreciate is his use of storytelling in a single image. You know in 3 seconds what is going on and what to expect next.

http://capnscomics.blogspot.sg/2015/04/fire-and-ice-by-frank-frazetta.html

Kojima Productions Logo Design process

Check out this short clip from San Diego Comic Com 2016 where Kojima Production gave a short talk about how they went through creating the Ludens logo when he just started the company with four persons.

Full Comic con talk

Interview with Kunio Okawara from the Sankei Newspaper

Mecha Masters: Kunio Okawara

Love this short bio about Kunio Okawara by Youtuber GundamUK. This is the guy who gave made mechanical designer for anime as a profession. I like how he was able to make the mechs seem plausible and believable. His iconic design is the Gundam RX-78 and Zaku.

Check out some of his designs on Imgur and Pinterest.

I did not know that he came to Singapore to give a talk about his career.

Some thoughts by Kunio Okawara

“The way I think of my work is to realize what the director wants as close as I possibly can to his imagination. So I don’t think I am an artist but maybe more of artisan. The creation of animation is not something that only one person can do either, as it is definitely a team-based endeavor. So one person’s insistence should not delay the whole process, because a project’s schedule is very tightly planned to coincide with things like the broadcasting date and all that. My priority then is how I receive the project; understand it and then how quickly I can get to the output stage. I don’t spend too much time thinking whether the design is good or bad, it is just that I receive the commission and then my output from that.

“I never thought that Gundam would be so popular nearly 40 years on. In this industry there are always new things coming along, so I never thought it would be like this. In terms of the mobile suits variations, or MSV, there are just so many now. To the extent that there parts that don’t really make sense. What I wanted to do in regards to that I managed to do in terms of gunpla.”

Links:

kunio-okawara-the-man-who-designed-gundam-and-created-the-profession-of-mechanical-design

interview-with-kunio-okawara-from-the-sankei-newspaper

Kunio Okawara Exhibition “Legend of Mechanical Design”